American - Businessman | August 12, 1979 -
You've got to stay super focused on shipping product. There isn't a version two or three if there isn't a great version one.
Brendan Iribe
GreatYouThreeFocusedProductTwo
As people are showing the Rift to friends, word will spread that VR can be that good. So I'm not so worried in terms of adoption of the Rift.
GoodPeopleFriendsWillSpreadVR
We continue to see more and more of that - games we didn't necessarily know would work in VR until a developer goes in and discovers the game mechanic that makes it come together. Sure enough, hockey can be a great VR experience.
WorkGreatExperienceTogetherGame
AirMech was ported, I guess, but they made a complete VR mode for it. It's a tabletop game. It's incredibly compelling. I find it a lot more compelling in VR.
GameFindMoreCompleteMadeVR
Windows never planned for a VR device. When you plug a HDMI cable into the computer, Windows thinks it's a new monitor. The desktop blinks. It tries to rearrange windows and icons.
YouWindowsNewNeverPlannedVR
When you look at this and where it's all going, the hardware business requires a lot of investment. It's very hard, it's very expensive, and ramping up hard on any given platform, whether it's a console or any kind of PC or mobile device, going into the hardware business requires a lot of investment.
BusinessYouLookInvestmentKind
Think of the first Apple II being shipped in 1977. It took almost a decade for it to land in my school where I could see it.
SchoolThinkAppleLandFirstSee
A hardware startup with no funding is a risky venture.
VentureHardwareRiskyFunding
A hardware startup with a lot of funding and a lot of momentum has a lot less risk.
MomentumRiskHardwareFundingLess
I think people have an appetite for VR at $200, $300, $400. It's something so new and improves so quickly, people do have an appetite to buy that. If people are getting a new VR headset every two or three years that's incredibly improved, you want to go do that.
PeopleThinkYouNewThreeWant
Oculus is actually more of a software company than it is a hardware company.
MoreSoftwareCompanyHardwareThan
This is a whole new world to explore as a developer to go in and learn these new gameplay mechanics, to learn what it's like to actually control a character from a top-down, 'God's eye' view, and to figure out how the game camera can be controlled by the player's head.
GodCharacterControlWorldGame
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