American - Designer | October 2, 1955 -
I think the power of the platforms is outstripping the size of the audience. We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies at $60, do the math!
Warren Spector
PowerTimeGameThinkSizeAudience
$200, 300 million games, I'm a little scared about that; there aren't a lot of companies that have the resources or the courage to spend that much.
CourageGamesResourcesScaredMuch
I have never been assigned a game, I have never made a game I didn't want to make. I've never done anything just to make somebody some money.
MoneyGameDoneWantNeverAnything
I have never made a game that wasn't explicitly about empowering players to tell their own story.
GameStoryNeverTellOwnMade
Every game has to teach you how to walk, run, talk, use.
WalkGameYouTeachRunTalk
For most developers, that kind of situation - a player figuring out how to do something that the designer didn't intend - to most developers, that's a bug. For me, that's a celebration.
MeSituationKindCelebrationOut
Unfortunately, the rights to 'System Shock' trademark and copyright are both up in the air.
AirRightsCopyrightUpSystemBoth
I would love to take 'Ultimata Underworld' and literally update the graphics.
LoveTakeWouldUpdateLiterally
I do not believe in the concept of good and evil in my personal life, in the real world. I just don't believe it. I never try to judge.
LifeGoodGood And EvilEvilWorld
I remember on Deus Ex there was one programmer - Alex Durand, a guy who still works for us - he decided he was going to get through the game without ever using a weapon. I would never think to do that. And that's fine.
GameThinkRememberNeverWithout
The basic idea for what became 'Epic Mickey' began at the Disney Think Tank.
ThinkIdeaEpicBasicTankDisney
Ideas are nothing. They're irrelevant. If you think your idea is so important, you're doomed. The reality is if you don't like one idea, I've got 299 more. If I tell you my idea, and you can execute better against that idea than I can - great; I get to play a terrific game.
GreatIdeasGameThinkBetterYou
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