American - Businessman | February 13, 1966 -
The strength of your company is how wide a variety of people can be successful in it.
Mark Pincus
StrengthPeopleCompanySuccessful
In my early career, there were more negative lessons than positive ones. But I don't think I was looking for the positives enough.
PositiveLookingNegativeThinkMore
It takes sometimes years in the market to get the tuning to the right place where your game is as compelling at level 100 as it was at level 10.
GamePlaceSometimesRightYears
I think I give myself high marks being an entrepreneur and entrepreneuring a big idea about how popular social gaming could be. But I learned a lot of hard lessons on the CEO front... and do not give myself very high marks as a CEO of a large-scale company.
MyselfThinkEntrepreneurGamingBig
I think it is rewarding to manage, but it is not what I am passionate about. Managing more than 200 people, maybe 150 people, isn't fun to me and is not my skill set.
I AmFunPeopleMeThinkSkill
You are as good as your product. When you are used and loved by everyone, your brand equity is high. When you are not, you're not.
GoodBrandLovedYouEquityHigh
The overall tectonic shifts that are going on in games and more broadly in media are that everything is moving to becoming free, social, and accessible. But we're just at the beginning of that. We can get to a day where short-session play can enhance, if not replace, text messaging as a way to stay in touch with people.
DayBeginningPeopleMovingFree
I still believe that we can offer you a much deeper, more engaging, more compelling play experience on a PC than we can on a mobile device, but one can enhance the other, and one can expand the other. I don't think they necessarily will compete with each other, just like how we find a place for movies in our lives, and TV and radio.
ExperienceBelieveThinkYouPlay
About every other week, I sit down with all of our new Zynga hires and I talk to them for about 90 minutes, have an open Q&A. There is no formal presentation. I talk about our values, where they came from and why they are so important, and I ask them to challenge those values.
ChallengeWeekValuesDownNewWhy
There are people who have formed guilds in 'World of Warcraft' who may have played together for years before actually meeting, but because of the adventures they had together, they formed really deep-rooted friendships.
TogetherPeopleWorldMeetingYears
The art of it is, the more we can bring complex game mechanics to a mass market, the more engaging the games will be. But at the same time, we have to simplify everything: the mass market has a lower attention span; they're not seeking that experience from the outset.
TimeArtExperienceGameAttention
It's okay to be misunderstood - as long as you're not misunderstood by your consumers.
LongYouMisunderstoodOkayYour
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