British - Author | March 19, 1957 -
Storytelling isn't an Escher staircase.
Dave Morris
StaircaseStorytelling
Now, I admire The Sims as a game, but from a story viewpoint, there are two glaring problems. First, your relationship with those characters is like they're bugs in a jar. There's no empathy. And secondly, you've got this clunky, chemistry-set interface between you and them, with bars to show how tired or angry they are. It's all tell not show.
RelationshipAngryEmpathyTiredYou
Readers prefer a world they can relate to.
WorldRelateReadersPrefer
Some have said that 'Frankenstein' is a story of a bad parenting giving rise to a troubled child.
ParentingChildStoryGivingBad
The writer must be a transcendent, not immanent, deity.
MustWriterTranscendentDeity
When I mention that I'm a game designer as well as a writer, someone will nod and say, 'Ah, that's what we like about your script. The videogame feel.'
GameFeelSomeoneSayWillWell
When you're a writer, everything that interests you feeds into your work.
WorkYouEverythingWriterYour
Back in the early 1970s, what got me and another 400,000 kids out of bed without needing to be called twice was the latest issue of The Amazing Spider-Man.
AmazingMeBackEarlyBedOut
When a medium like games or comic books whips up such a rapture of enthusiasm, naturally we look for lessons we should be learning.
LearningEnthusiasmLookGamesUp
Granted, a long book can be as daunting as a hard one. I nearly reached for 'Game of Thrones' until I saw the bookshelf sagging under the burden of those other volumes.
BookGameLongBurdenHardSaw
If your agent or publisher is jumping up and down at the thought of your novel, it's because they're picturing the movie poster on the side of the bus.
ThoughtDownUp And DownBusSide
There is a great insatiable hunger for good stories throughout the media.
GoodGreatMediaHungerStories
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