American - Actor | -
Society, in general, has taught for many generations that when you reach a certain age, you have to learn to stop playing.
Matthew Mercer
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Role-playing games are just an organic improvised space for storytelling.
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It's always hard when you're working on a project, and you're seeing it in bits and pieces, whether that be film, television, video games, animation - you only really have perspective of what you're interacting with.
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Whenever I'm driving through an area of a town, and it gets really foggy, my brain immediately starts having anxiety because of 'Silent Hill.'
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Thanks to Twitter, Reddit, web media, and social media, we have the opportunity now to kind of blur that line between the people who produce the content, the people that watch it, and instead make it a conversation, make it a real community.
OpportunityCommunitySocial Media
A lot of gaming and a lot of interaction is no longer physical; it's all digital and at a distance. There's this innate, tribal need of the people to have face time with other people and play together in person. I think there's been this rediscovery of the joy of playing with people around the table.
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There aren't a lot of entertainment-based mediums, the visual or recorded mediums, that empower the audience to go off the next day and create it themselves. You can't watch a movie or a show and the next day say, 'I want to make that.' You have to go to school.
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I'm not a writer.
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Role-playing games have been a huge part of my life and a huge part of my training as a performer - learning social skills, meeting friends, and being a generally competent person - so I owe a lot to role-playing games.
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For a lot of people, 'Dungeons & Dragons' has been a hard thing to describe. I can't tell you how many social environments I've been in where I say, 'I play 'D&D,'' and a bunch of normies will be like, 'How does the game even work? What's that like?' I didn't have anything to really describe it that didn't make me sound like a crazy person.
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For me, the very first video game I ever played would have been 'Return of the Jedi' on the Atari 2600.
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I played the first 'Resident Evil' on a PlayStation in high school. I remember, those were the beginning of the survival-horror genre; I've been following it for a very long time.
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