American - Director | August 8, 1967 -
I really personalized the pressure to make a good 'Toy Story' film. It made me physically sick at the beginning. Literally, I wanted to throw up in the morning because I was just so racked with stress.
Lee Unkrich
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One of the tricky things with animation is, because we spend four years on the movie and everything is done so methodically day by day by day, it can be a struggle to have the finished film feel spontaneous and loose and naturally occurring.
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I love movies that are funny and scary and truly emotional all in one film, and I don't feel like I see movies like that a lot.
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'Coco' is shaping up to be one of the most beautiful films we've made.
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I saw a lot of movies that I probably shouldn't have seen. I saw 'Dog Day Afternoon' when I was in first grade - that kind of thing.
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When I was around 12 or so, I saw 'The Shining.' I just remember that being a turning point for me, where I started to think about the fact that there was a hand behind the film. That it wasn't just this magical story being told - there were actual people crafting these films, and they were works of art.
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Typically in animation, the characters exist in a kind of stasis. Look at 'The Simpsons' - they never age, the baby never grows up - or 'Peanuts' - the kids never grow up, they always stay the same age.
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When you think about it, the most important thing to a toy is to be played with by a child, and anything that keeps them from being played with gives them stress - things like getting lost, getting broken.
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We know that families and kids are going to be an important part of our audience, so we've always made sure that we've picked subject matter that was appropriate for kids. But I think if you try to target a movie to kids, you're going to fail.
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Everyone looks at our films and thinks that we are somehow able to make movie after movie that does well and is entertaining, but there's an enormous amount of work that goes on under the hood and an enormous number of mistakes that are made along the way.
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We could make the most beautiful film in the world, but if it doesn't have a heart beating underneath it, then no one's going to be interested.
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We go to movies to be taken away to another place, to be dazzled, to dream, to hopefully be filled with wonder. The design of the world and the look of the film is all in service of trying to create that feeling of wonder in the audience.
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