American - Artist | October 11, 1952 -
When I started formulating the first Frank comic, I knew I wanted it to be something that was beyond time and specific place. I felt that having the characters speak would tie it to 20th-century America, because that would be the idiom of the language they would use, the language I use.
Jim Woodring
TimeSpeakLanguageAmericaPlace
Doing a story about my mundane, waking life, how much I don't like my job, or breaking up with someone, I don't think so. Those stories don't interest me that much as a general thing.
LifeJobMeStoryThinkDoing
Comics could use more creators with something worthwhile to say.
SayMoreSomethingWorthwhileComics
When I was a kid, I used to see apparitions and have hallucinations, and my entire perception of the world was badly disoriented. And I had kind of a chaotic childhood because of that. I've really hung onto it, though. Because I actually like those feelings.
ChildhoodWorldPerceptionFeelings
I'm not a freak. I'm not really crazy or anything. I don't think I'm really abnormal. It's just, like anybody else, I have interests I cultivate, and one of my interests is not getting too used to things. I've sacrificed a lot of things in my life in order to keep that sense of things being unfamiliar.
LifeCrazyThinkMy LifeAnything
I guess if I had to put it into a single phrase, the moral of the Frank stories is that the hammer never really falls.
MoralNeverSingleHammerStories
Everything I do tries to do the same thing, which is to express things that are hard to express, hidden things.
HiddenHardSameEverythingThings
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