Chinese - Designer | October 8, 1981 -
When we approach games, we're always emotional-focused, so if a free-to-play business model works against the emotion, we won't use it. If it actually works well with the emotion, or if we can come up with a new way to do monetization that's different and that's unique for the game, I would go for that.
Jenova Chen
BusinessGameUniqueGoNewWay
With 'Journey,' we created an emotional arc for two different scenarios. So, if you play alone, it's a good game. You have what we think is a complete emotional arc. You will feel, I guess, a sense of transformation in the single-player. Because it's a hero's journey.
GoodJourneyAloneHeroGameThink
I was very impressed with the scope and scale and impact that came from originally one person making 'Minecraft.' It's inspiring for me to think how our team can do more with less.
MeTeamThinkImpactPersonMore
I really like 'ICO' and 'Shadow of the Colossus.'
ShadowLikeReallyICO
I don't believe in a particular god, but I believe in the unknown. I believe that there's something bigger than us.
GodBelieveUnknownI BelieveBigger
When I was a teenager, I felt my life was constrained by rules, school, my parents. I wanted to feel like I was empowered and different; that's why superheroes, comics, manga, and video games filled my needs. When I got older, I realized power is not free; it comes with responsibility.
LifePowerResponsibilitySchool
A lot of the greatest artists, their work is always about life and the world. I think there needs to be that for video games.
LifeWorkVideo GamesWorldThink
Even in film, books, and music, there's always action - there's always rock and roll. Young people appreciate that kind of experience.
MusicExperiencePeopleActionYoung
I studied Computer Science when I was in my undergrad and minored in Digital Art & Design.
ScienceArtDesignDigitalComputer
I was not grown up in the U.S., nor in Japan. In order to create a video game that people around the globe can enjoy and relate to, I can't draw things deeply rooted in the local culture that I'm not familiar with. That's why we are not doing games about football or samurai.
CultureFootballPeopleGameDoing
There are many sides of the urban life that I dislike, but there are many sides I am deeply in love with and attached to.
LifeLoveI AmSidesDislikeUrban
I'm a game designer, so I care about the whole experience.
ExperienceGameCareWholeDesigner
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