English - Actor | April 20, 1964 -
I've always been a huge fan of Charles Lawton's performance in 'The Hunchback of Notre Dame,' so somewhere along the line, I've always wanted to play that character.
Andy Serkis
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People will come up to me and try and be secretive and say, 'Can you do the Gollum voice for me?' And I'm like, 'Are you kidding? It's 8:30 in the morning on the Victoria Line.'
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When you have children, you realize that at the end, it's all about passing on, about handing down.
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I think I'd like to be a lion tamer, actually. That - that would provide the most audience entertainment if something went really badly.
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Great actors like Willem Dafoe and Ellen Page and Samuel L. Jackson will go and do a videogame, because they understand that storytelling isn't just necessarily about filmmaking.
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I spent a lot of time on my own working out the physical vocabulary for how Gollum moved. As I say, I drew on a lot of Tolkein's descriptions of how he moves, but also the conceptual artist sketches.
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But I think there's something wonderful and extraordinary about climbing on your own and just that kind of relationship to the environment. I'm very addicted to the mountains. You know, so, I do like that solitude.
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Acting is a sort of pressure cooker that allows the fizz to come out the top. God knows what I'd be like if I didn't have that.
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Working with and collaborating with and for Peter Jackson was an incredible experience because he is such a phenomenal filmmaker.
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Gollum is Gollum - though in 'Lord of the Rings' he's 600 years old and in 'The Hobbit' he's 540, so he looks a little bit more handsome.
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The wonderful thing about 48 fps is the integration of live action and CG elements; that is something I learned from 'The Hobbit.' We are so used to 24 fps and the romance of celluloid... but at 48 fps, you cannot deny the existence of these CG creations in the same time frame and space and environment as the live action.
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After 'Kong,' my knuckles have never recovered because I had to wear very heavy weights on my forearms and around my hips and ankles to get the sense of size and scale of the movement of the character... You are telling your body that you are these things and that you're feeling these thoughts and that you're experiencing these experiences.
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